|Okay two testing today. 1) the particle function in blender 3d (which by the way is cool!!!) and 2) uploading videos in the blog (simple but the compression is disappointing). |
One more coming up soon.
Monday, August 21, 2006
Monday, August 07, 2006
Rendering the classic balls to test lighting and reflection. Getting there ... getting there but still need quite a bit of figuring out with this one. Yafray with blender is the tool of choice for this one. Free and relatively simple way of reaching good quality work.
Thursday, August 03, 2006
Moved back to Blender3d, some parts of Shade just make it difficult for me to work on it. I had problems with some of blender's interface strategies before but with the growth of the software hopefully it has changed (or at least I have changed) making it easier to work with. The next few post will tell. First strategy is to learn the rendering capabilities so when I start modelling it would look good at the end of that cycle.